PS5 Specs Release Date and Price

PS5 Specs Release Date and Price

The PS5 is real, with the PS5 specs semi-revealed by Sony. In this complete guide to the PS5, we’ll be running through all the latest PlayStation 5 info that is now 100% legit, plus round up the release date rumors, combing through the PS5 specs, including our thoughts on the possible PS5 price.

PS5 Release Date:

he PS5 is going to be released next year, according to Cerny’s report and a subsequent statement.

After the company’s earnings report, Sony Interactive Entertainment told Wall Street Journal reporter Takashi Mochizuki that there won’t be any next-gen console launches until May 2020 at the earliest. It’s far more likely that Sony will reveal the console during the summer, either at E3 2020 in June or at its own event.

The time of year, however, doesn’t quite make sense. After all, the past three PlayStation releases were all held in early-to-mid November to capitalize on the holiday shopping season. That could very much be the case this year. The holiday sales boost is on the upswing, and last year it crossed the 1 trillion dollar mark, according to market research firm eMarketer.

Dr. Lisa Su, CEO of semiconductor company AMD, presented even more evidence for a late 2020 release date. The chipmaker has already announced its partnership with Sony to develop the next-gen console’s semi-customized chipset.

“As we see, the semi-custom business at this point, we still believe that it’s going to be down substantially in 2019,” she said in AMD’s April 30 earnings report. “And then, as we go into 2020, without talking about any specific customer, we believe that semi-custom will return to a growth business for us in 2020 and beyond.”


PS5 Price:

Sony won’t reveal the PS5’s cost until its launch date. But Peter Rubin, the senior correspondent for Wired who spoke to Cerny, extracted one juicy detail about the price in his piece.

While the PS5 will definitely far exceed the capabilities of its predecessor, expect a price range between $399 and $499 assuming Sony continues to follow their previous pricing strategy. They have good reason to stay the course, as the pricing strategy around the PS4 remains wildly successful.

Sony announced that it has sold more than 96.8 million PS4 units worldwide since launch during its most recent earnings call.

That said, the new devices may still cost a bit more. The Pastebin leaks suggests the PS5 will cost $499 at launch, $100 pricier than its predecessor. This pricing isn’t completely unprecedented; the 2006 PS3 came in two variants, 20GB and 60GB models, which retailed at $499 and $599 each.

A PS5 that pricy could still be a mistake. When Sony released the PS3 in 2006, it retailed at $499, substantially more than the Xbox 360, which also launched that year. The PS3’s price tag led to a lag in initial sales that even Jack Tretton, former console chief for the company, admitted were due to “missteps” regarding its price. Sony will be wary not to repeat the same mistake again, especially since both Microsoft and Nintendo are expected to launch budget consoles in the near future.


PS5 New Features:

Three major features have emerged from the rumor mill so far: The PS5 will run vintage games, it will double down on virtual reality, and it could eliminate load screens.

Intel about the PS5’s retro features come to us thanks to a widely reported Japanese patent spotted by the tech blog Gear Nuke. It suggested that Sony’s upcoming console will be backwards compatible, allowing it to run games dating all the way back to the original PlayStation. This means users who have a stack of retro games could just pop in their old discs and bring back the nostalgia.

Sony might also use the PS5’s launch to accelerate its VR efforts, according to subscription news outlet SemiAccurate. The article states that the console will come with a VR-focused chipset, making it a powerhouse for immersive gaming.

A Sony continuation patent granted by the USPTO on June 18 suggested that the future console could eliminate game loading screens entirely. The system would split games up into a kind of jigsaw puzzle or mosaic. Whenever a player steps into one of the pieces, or areas, the adjacent pieces are loaded in the background in case the player chooses to travel to them.




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